

If no other players place a bid, the original player gets the card for free. In a clockwise fashion, each player has the option to bid on the card in question – either because they want it for themselves or simply so another player can’t have it. Bids continue until all but one person passes and they will pay the agreed amount to take the gang member. On a players turn, they may announce their intentions to recruit a new gang member and select the one they are interested in. This leads to the interesting bidding mechanic. These recruits not only have their own unique abilities, they all fight more efficiently when placed in certain gangs. At the beginning of each game round, four potential gang member cards are revealed in the play area. While your gang starts relatively small, you may try to recruit more members each turn by bidding on them. This is a shady, war-torn setting after all, and if you want help, you’ll have to pay for it. The members of your gang are represented not only by the cards in your deck, but by nicely detailed miniatures. The Nei’su faction, for example, is weighted towards building up zones quickly and for fewer credits than other races while the Iggaret are heavy on abilities that assist in battle. Each of these cards can be used to grant you certain bonuses or be played during combat. Each player is then given a starting deck of ten cards which includes a powerful gang leader as well as several recruits. I have found though, that the game is superbly balanced and no one gang feels overpowered.

Two to four players are assigned pieces of a specific color (red, green, yellow, and blue) which represent a certain gang faction, each with its own unique abilities – which means each one plays differently and will require a slightly different strategic approach. Each player manages a gang of one of four races and will fight for supremacy over this urban setting. During the course of a game, you will be battling to control key areas, recruiting new members, purchasing black market technology, and of course, fighting against the oppressive Yugai and rival gangs alike. Refugee species from the worlds they’ve decimated are now stranded and dispossessed in a crowded cityscape and fighting for survival. The game’s story revolves around a militaristic race of alien conquerors called the Yugai. Incorporating elements of territory control, worker placement, deck building, auctioning, and tile placement to name a few, City of Remnants is a unique experience that’s surprisingly simple and, above all, a lot of fun. The latest offering from Plaid Hat Games, following 2012’s excellent child-friendly dungeon crawler Mice & Mystics, is a rather brilliant title that’s difficult to describe concisely.
